
- #IL 2 STURMOVIK BATTLE OF STALINGRAD KEY PC#
- #IL 2 STURMOVIK BATTLE OF STALINGRAD KEY PLUS#
- #IL 2 STURMOVIK BATTLE OF STALINGRAD KEY SERIES#

#IL 2 STURMOVIK BATTLE OF STALINGRAD KEY SERIES#

We analyzed air reconnaissance photos and personal photographs of the period to determine the typical airfield layout and their unique designs. The airfields and flight strips along with their structures have been placed according to historical documents whenever such data was available. Battle of Moscow comes with eight legendary aircraft which have been painstakingly recreated for you to enjoy flying.
#IL 2 STURMOVIK BATTLE OF STALINGRAD KEY PC#
x 180 mi.) with Autumn and Winter seasonal terrain. IL-2 Sturmovik: Battle of Stalingrad - Important infoDigital Deluxe Edition also includes two Collector Planes available separately as DLCs: and About the GameIL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years.
#IL 2 STURMOVIK BATTLE OF STALINGRAD KEY PLUS#
Cette nouvelle entrée dans la série offrira aux pilotes virtuels une simulation encore plus précise des batailles aériennes les plus célèbres de la Seconde Guerre mondiale. The Battle of Moscow campaign takes place on a large-scale map (270 km x 290 km) (168 mi. IL-2 Sturmovik: Battle of Stalingrad est la suite de la légendaire série IL-2 Sturmovik qui a établi la norme pour les jeux de vol de combat sur PC depuis plus de dix ans. Automated prop / automated mixture on/off in German fighters.This legendary battle of World War II took place from October 1941 to April 1942. Extra keys for Bf-109 prop pitch and mixture (can't be assigned to axis)

airbrake (in Stuke and Pe-2) and Stuka siren (can be assigned to the same key) oil radiator (along with water radiator from RoF) trims (three pairs of keys, even if you mostly use two) and stabiliser (best assigned to axis)

Things you need to find room for (in order as assigned to my devices) include In my Saitek throttle, radiator has to make room for prop pitch and mixture lever had to double as stabiliser. In BoS, important axes are throttle, propeller pitch and pick your third from mixture, two radiators and adjustible stabiliser. In RoF the three important axes are throttle, radiator and mixture doubling as altitude throttle. Most ROF commands have BoS equivalents and I have copied most of my RoF bindings into BoS to keep it intuitive - RoF engine start to BoS engine start, RoF drop bombs to BoS drop bombs, RoF machine guns fire to BoS cannons fire, RoF machine guns reload to BoS machine guns fire, RoF lobby to BoS rockets fire, RoF blip switch to BoS wheel brakes… oh, wait, I just had to change it. The default key settings seem to be the same (with exception of command that hide icons / HUD gauges).
